![]() ![]() The American/British Staghound light armored vehicle, for example, comes blazing out of the gate without the need for upgrades like the Greyhound it replaces. None of them appear to be overpowered, but they do open up some new tactical possibilities. For the traditional MP battles, Valor unlocks all four armies and adds a handful of optional replacement units. The real meat here is in the multiplayer. ![]() Falaise Pocket offers more of a challenge since you use more conventional CoH mechanics to hold off Allied forces while your wounded German comrades retreat, but it’s still only three missions long. The expansion to the hit realtime strategy title, Company of Heroes: Tales of Valor features new campaigns to overcome, units to command, and battlefields. Company of Heroes: Tales of Valor also introduces a new 'direct-fire'. In Causeway, you control a handful of American infantry squads that might as well be composed entirely of Rambo clones – all you have to do is set them to attack-move behind their targets and let them do their thing, occasionally pushing the ‘revive squad member’ button when prompted. Summary: Company of Heroes: Tales of Valor is the next standalone chapter in the Company of Heroes franchise, featuring all-new content, including three single-player campaigns, new multiplayer modes, additional maps and units. In the Tiger Ace campaign you control a single German Tiger tank that thunders through British forces as though it was in god mode – earning new abilities from an RPG-like skill tree for even more overkill. Valor offers an evening or two of single-player content in the form of three mini-campaigns that incorporate its new concepts into well-presented but ultimately unchallenging missions. ![]()
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